OMF Virtual Reality

Why Virtual Reality is the Future of Social Networking

OMF Virtual Reality HeadsetFrom creating Facebook in 2004, to acquiring Instagram more recently, Mark Zuckerberg has always stayed ahead of social media trends. In turn saving Facebook tremendous amounts of money and allowing them to monopolize the social media landscape.

In 2014, Zuckerberg’s company acquired Oculus VR for around $2Billion, with the American billionaire vocal in his belief that virtual reality will be the next significant evolution in social networking.

VR has always been something you enjoy on your own, however it is moving towards an immersive, multi-user, social experience.

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What is ‘Social VR’ and how is it being used at the moment?

While social VR is not yet mainstream, there are a number of apps, such as vTime, Rec room and Bigscreen, which boast ever-growing communities of people switching 2D for 3D.

OMF AvatarsIn vTime, the most popular app currently on the market, you start off by creating your own avatar, before going out into a number of destinations to interact with others.

You can also upload your own photos as backdrops and chat in real-time with friends who you have just met, or know in the non-virtual world.

Unlike social networks such as Instagram, Facebook and SnapChat, interacting in social VR is done with your voice and others can see your every move, albeit through your avatar. Meaning there’s no time for thinking about how to respond or quickly deleting something you’ve said, giving it a more authentic feel.

There are many things you can do in these virtual worlds, from taking part in an open-mic comedy show, to going paintballing or playing table tennis, where virtual reality gaming combines with social VR.

How could Virtual Reality revolutionise social media in the future?

OMF Virtual RealityIn the future we could see people living a great deal of their lives in a virtual world. Of course eating and other daily actions will have to remain in the real world, however a surprising amount of our daily lives could be spent in, and revolutionised by virtual reality.

Ikea have already shown how purchasing products could drastically change, having recently released an app which lets you see how your desired product would look in your home, using augmented reality technology.

Content creation, specifically video production, could almost exclusively be a 360°, immersive experience for the viewer, who could walk around and take a closer look at certain aspects of their surroundings.

OMF 360 Image

Friends living on opposite sides of the world could chat and socialize in the same room as each other, in whatever environment they wanted, from a space shuttle to the Amazon rainforest, while people could turn up to their office ready for work, without ever leaving their bed.

Overall, virtual reality’s place in the social networking world may not be significant at the moment, however it’s popularity is growing rapidly, and with the backing of some of the real world’s biggest media and technology companies, virtual reality could soon take over!

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